Microsoft's surprisingly strong E3

In the lead up to this year's E3, Microsoft were touting that their press conference would be "game changing". While I it wasn't up there with Steve Jobs announcing the iPhone, fanboys around the world would have been shocked when Square Enix announced Final Fantasy XIII for the Xbox 360.

The bulk of the presentation centred around the new Xbox Experience, integral to which is a complete dashboard overhaul. Microsoft have unsurprisingly chosen a different direction for the new dashboard interface to that proposed by the community but are clearly listening to Xbox Live's now over 12 million members. Looking like a close relation of the Windows Media Centre dashboard, Microsoft do not hide the fact that the new Xbox 360 interface is aimed squarely at the living room family audience. The introduction of 'avatars' might be a natural extension of gamerpics but on the face of it look like Nintendo's Miis with a few more polygons.Identity and community have always been integral to the Xbox Live experience - something Microsoft has excelled at - and they are taking this further in the dashboard overhaul. An integrated 8-player party system means players can team up with their friends across games, media and chat. The idea of consuming media with your friends virtually is something many people have investigated (including me during my time at BBC R&D) and it will be interesting to see if the Xbox implemtation will work. I simply don't use my 360 in that way so am skeptical at the moment but a cross-game party system should benefit casual and hardcore gamers alike.

It was a safe bet that Microsoft would continue to probe the newly expanded casual game market. Their challenge is making the Xbox 360 the platform of choice for everyone while keeping die-hard Halo fans happy. Not easy. But by stealing long-standing PlayStation exclusives from Sony, grabbing exclusive downloadable content from cross-platform titles and showing some awesome new Gears of War 2 footage, I think the Xbox's core audience will see this as a strong showing too.

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BBC Innovation Labs

Every time I start to contemplate leaving the BBC (its 5 and a half years and counting) I get the opportunity to participate in something which I I probably wouldn't get the chance to elsewhere. In the past it has been an inspiring conference and last week it was representing BBC Audio & Music Interactive as commissioner at the Innovation Labs in the North West of England.Lake Windermere sunsetHaving shortlisted 10 proposals pitched across Future Media & Technology and Vision disciplines, the teams of 'professional creative technologists' (as the Labs' about page describe them) spent a week developing their idea and their presentation techniques. Half-way through the week we, the commissioners, joined them and helped them to focus their pitch before presenting them on Friday morning.

While only a few of the proposals were commissioned on Friday, both the independent companies and the BBC gain a great deal from the process. It was a great opportunity to meet people from across BBC Future Media & Technology and Vision (it is a big place after all) and discuss problems and ideas with creative people from the commercial sector. The teams themselves gained as much from each other as they did from the organisers and leave (at the very least) with a small pile of business cards in their back pockets.

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Inspirational Flash on the Beach

After last year's inaugural conference was hailed as one of 2006's best Flash event, Flash on the Beach 2007 had a lot to live up to. With technical sessions on AS3 from Grant Skinner and Brendan Hall to inspirational sessions from Neville Brody, Brendan Dawes and Robert Hodgin, this year's event proved to be bigger, better and broader. Flash on the Beach especially provides a great opportunity for those of us who prefer writing code to using the pen tool to get some inspiration from some very talented people.

I went to Flash on the Beach having not got my hands dirty with ActionScript for several months. Work has recently revolved around Ruby on Rails and I went with the hope that I would leave Brighton with some new impetus to finish some personal projects and give me some new ideas. In short that's exactly what happened.

There are too many highlights so I'll just talk about a few sessions which I particularly enjoyed... and weren't actually about Flash (shock!)

First, I have to talk about Robert Hodgin, even though the work he showed was all written in Processing. Although I saw more particle systems than anyone needs in three days, Robert's physical modelling videos were by far the most beautiful, especially when driven by music (although the actual video he presented isn't published yet).


Flock of birds from flight404 on Vimeo

Must play with strange attractors and perlin noise...

Rob Chiu also presented some of his portfolio which was comprised of mostly short films created using his still photography and 3D effects in Adobe After Effects. He also does a lot of print work, including the artiwork for the .Net magazine article in which our BBC API featured.

There were lots of inspirational sessions (alongside AS3 sessions which taught me something knew) at this year's conference but I don't want this post to become a Flash on the Beach love-in so I should close. And I haven't even mentioned Papervision. Perhaps when I finally get my arse in gear and do something with it, when v2.0 is released... In short, roll on September for Flash on the Beach 2008.

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Hackday... struck by lightning

I may as well make the joke again - Hackday London has certainly gone with a bang. The antenna at Alexandra Palace was struck by lightning shortly after our talk finished, resulting in the fire safety system to automatically open the roof vents. Not ideal when its raining!

A couple of hours later and we are back in the hall. The slides from our presentation are now available (minus album covers, sorry) in PDF and HTML. This server also holds the various feeds and APIs from BBC Audio & Music interactive (for Hackday at least). You can find it at http://bbc-hackday.dyndns.org. Be sure to check out our music labeling game, code-named Moose 6 and let me know what you think, I'll be talking more about it later.

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Things to make and do at Hackday

I've put the finishing touches on our slides for our presentation tomorrow and am now starting to feel the nerves. The photos tagged with HackdayLondon on Flickr have reminded me of the last time I went to Alexandra Palace - about 15 years ago for a computer fair!

I've been reading posts from everyone joining us and its really exciting. If you're coming, see you there!

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Find Listen Label at Zeitgeist Europe 2007

Mark Thomson talked about the BBC unlocking user creativity during his speech at the Zeitgeist Europe conference earlier this month. To illustrate this he used Find Listen Label as an example. Skip to about 7m 50s in the video:



Short and sweet :-)

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Hack Day London

Tom has just announced the first Hack Day to be held in Europe. The event is a partnership between Yahoo! and BBC Backstage and will be held at Alexandra Palace over the weekend of June 16th and 17th.

The two day event will see hundreds of creatives, designers and developers come together and attempt to build some fun, cool and interesting stuff. To get everyone in the right mood for rapid prototyping, there will be a number of speaker sessions from Yahoo! and the BBC. Tristan and I will be presenting one of the sessions so you don't need any more reason to sign up for a place! If that's not enough for you, Tom has promised that there will be beer, pizza and a band. And all for free.

This is all really exciting. I'm proud to be a part of what is sure to be a fun and rewarding weekend! Hope to see you there.

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